Onirim - Solitaire Card Game
Onirim — цифровая версия карточной настольной игры для мобильных платформ. Вам предстоит сыграть в роли Dreamwalker, потерявшегося в таинственном... 更多信息
Onirim - Solitaire Card Game 的成就 (Steam) / 页面 1 (成就 1 — 50)
      
     
            Let's dream!
          
         
          Complete the tutorial.
        
      
      
     
            Wake Up
          
         
          Win your first game
        
      
      
     
            Trained Dreamer
          
         
          Win 10 games.
        
      
      
     
            Lucid Dreamer
          
         
          Win 35 games.
        
      
      
     
            Master of Dreams
          
         
          Win 80 games.
        
      
      
     
            Consolation Prize
          
         
          Lose 100 games.
        
      
      
     
            Recurring Dream
          
         
          Beat your previous high score.
        
      
      
     
            Elite Dreamer
          
         
          Win the game reaching score of 6000.
        
      
      
     
            Famous Dreamer
          
         
          Win the game reaching score of 7000.
        
      
      
     
            Legendary Dreamer
          
         
          Win the game reaching score of 8000.
        
      
      
     
            Dream Cycle
          
         
          Chain 3 sequences of cards in a row.
        
      
      
     
            Colorful Dreams
          
         
          Chain 2 sequences of cards of the same color in a row.
        
      
      
     
            I've Seen It All
          
         
          Win a game after resolving nightmares in all possible ways.
        
      
      
     
            Paradoxical Sleep
          
         
          Win a game with 10 or more Nightmares triggered.
        
      
      
     
            A Red-Letter Night
          
         
          Win a game where you unlock all red doors before any others.
        
      
      
     
            Have a Green Thumb
          
         
          Win a game where you unlock all green doors before any others.
        
      
      
     
            Once in a Blue Moon
          
         
          Win a game where you unlock all blue doors before any others.
        
      
      
     
            Like an Open Book
          
         
          Win a game where you unlock all brown doors before any others.
        
      
      
     
            Golden Pot at the End of the Rainbow
          
         
          Win a game after unlocking only one door of each color first.
        
      
      
     
            Take a Little Nap...
          
         
          Win a game with 15 cards or more in the deck.
        
      
      
     
            Gatekeeper
          
         
          Win a game where you use only Doors to resolve Nightmares.
        
      
      
     
            Dream Runner
          
         
          Unlock all the doors only by matching sequences of cards.
        
      
      
     
            Picklock
          
         
          Unlock all the doors using only keys.
        
      
      
     
            Sweet Dreams
          
         
          Win a game without triggering more than 5 Nightmares.
        
      
      
     
            I'm in Dreamland!
          
         
          Win a game without any Nightmares triggered.
        
      
      
     
            Flawless Design
          
         
          Win a game without any non-matched cards in the labyrinth.
        
      
      
     
            Starve Your Fears
          
         
          Win a game while feeding no more than 12 cards to Nightmares.
        
      
      
     
            Nightmare Fuel
          
         
          Win a game while feeding over 36 cards to nightmares.
        
      
      
     
            Acceptance
          
         
          Win a game without manually discarding any location cards.
        
      
      
     
            Incantation Adept
          
         
          Unlock a door using an incantation.
        
      
      
     
            Conjurer
          
         
          Trigger 100 prohecies and incantations.
        
      
      
     
            Glyph Keeper
          
         
          Win the Glyphs game without triggering any incantations.
        
      
      
     
            Graffiti Master
          
         
          Win the game after putting all the glyphs in the deck in the labyrinth.
        
      
      
     
            Weird Place
          
         
          Make a match of 3 cards without using any Sun and Moon cards.
        
      
      
     
            Didn't Cross Your Mind
          
         
          Win the Crossroads and Dead Ends game with intersections variant enabled.
        
      
      
     
            Master Key
          
         
          Unlock a door with the crossroad key.
        
      
      
     
            Steamroller of Progress
          
         
          Win the Crossroads and Dead Ends game after discarding or resolving all dead ends and nightmares in the deck.
        
      
      
     
            No Escape
          
         
          Win the Crossroads and Dead Ends game without triggering Escape even once.
        
      
      
     
            Great Escape
          
         
          Trigger Escape to get rid of 5 dead ends at once.
        
      
      
     
            Endless Possibilities
          
         
          Unlock a door using 3 crossroad cards.
        
      
      
     
            Chasing Dreams
          
         
          Discard all dead ends in the deck only by triggering Escape.
        
      
      
     
            Fight Fire with Fire
          
         
          Feed 4 dead ends cards to nightmare.
        
      
      
     
            Bring It On
          
         
          Win a game after setting nightmare to be the next card in the deck using prophecy or squirrel spies.
        
      
      
     
            Chromatic Abberation
          
         
          Use the chromatic chaos on the drawn door to immediately unlock it with a key.
        
      
      
     
            Dream Team
          
         
          Rally and use each unique denizen at least once.
        
      
      
     
            Levy in Mass
          
         
          Win the game after rallying 8 denizens.
        
      
      
     
            Last of its Kind
          
         
          After discarding all cards of the kind, use the Cyclobot to get one of them back.
        
      
      
     
            Key Keeper
          
         
          Open a door with a key kept by the Treasure Keeper.
        
      
      
     
            Hammer Time
          
         
          Discard at least 5 cards in a row using the Hammer Bird.
        
      
      
     
            Long Term Investment
          
         
          Play the card kept with the Treasure Keeper after at least 20 turns.