Dungeon No Dungeon
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A turn-based roguelike with hand-drawn art and Lovecraftian elements, Dungeon No Dungeon centres its tactics on the characters’ individual body... 更多信息
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A turn-based roguelike with hand-drawn art and Lovecraftian elements, Dungeon No Dungeon centres its tactics on the characters’ individual body parts. Its world features strange creatures, including some that can be selected as playable characters, while random encounters add variety to each adventure.
Body parts have their own functions and chances to dodge, and armor protects against different damage types. Losing a limb in battle disables the skills that rely on it, while destroyed armor changes the character’s condition. Characters can reach level 20; when they level up, they may choose one of three offered skills, with around 20 skills available to each character.
