High Strategy: Urukon
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A grand strategy game set on a dying alien world, where the player leads one of 32 factions with distinct starting conditions and goals. Inspired by... 更多信息
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A grand strategy game set on a dying alien world, where the player leads one of 32 factions with distinct starting conditions and goals. Inspired by Euro-style board games, it revolves around a limited set of choices: each turn, the player’s faction and AI-controlled factions take one action from a pool of ten, using nine primary resources.
Cities can be developed to increase production, while soldiers and labourers can be recruited, resources traded or stolen, and cities brought under control through negotiation, infiltration or force. Other actions include responding to invasions and calamities, excavating for resources and relics, and building or restoring landmarks. Decisions affect relations with other factions, while cities differ in their cultural makeup, needs and capture requirements; losing a faction’s capital destroys it.
