Lords and Villeins
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This medieval city-building simulation focuses on developing a settlement and managing its feudal economy. The royal family entrusts the player with... 更多信息
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This medieval city-building simulation focuses on developing a settlement and managing its feudal economy. The royal family entrusts the player with establishing a new territory, while the main tasks include assigning plots, building houses, setting taxes and production priorities, and expanding supply chains. Families form the basis of the economy: their professions determine their work, and once settled, they run their households autonomously, manage their stock, and set aside goods for taxes.
Families trade with one another and with caravans, selling surplus goods and buying supplies; prices fluctuate with supply and demand. The player regulates the market, choosing between collecting and redistributing all produce or allowing trade with little intervention, and plans logistics around travel distances, storage, private markets, and natural resources. Gameplay modules and difficulty settings can shift the focus of the simulation, where military conflict plays only a minor role.
