Assassin's Creed Valhalla
我的游戏Assassin’s Creed Valhalla is a third-person action-adventure game with RPG elements, set in a vast, highly detailed, dynamic open world. The story... 更多信息
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Assassin’s Creed Valhalla is a third-person action-adventure game with RPG elements, set in a vast, highly detailed, dynamic open world. The story mainly takes place in East Anglia. The protagonist is a Viking named Eivor (male or female—it doesn’t matter).
The game mechanics have been reworked to reflect the era and popular historical views of Vikings as fierce close-combat fighters. One of Valhalla’s gameplay innovations is moving the blade from the wrist to the outside of the arm, and allowing the player to hold a blade or shield in each hand. Graphically, the game uses an updated version of the same engine as Assassin's Creed Odyssey.
Game world
Valhalla features a huge, handcrafted open world that includes parts of modern-day East Anglia and Norway, along with special locations such as Kyiv, which the player will visit as part of the story.
England makes up most of the game world and mirrors the landscape of its real-life counterpart: dense forests and broad meadows, lowlands and hills, rivers and swamps, and the North Sea coast. The regional system has been removed and replaced with several large kingdoms at war with one another, while Viking settlers add a global threat.
The impact of human activity is already clear: farming and animal husbandry are well developed, small villages and larger settlements are found everywhere, and there are also a couple of large cities where trade and crafts flourish. Fortresses have been added—heavily defended strongholds with large numbers of soldiers and bosses.
The world of Valhalla is comparable in size to Odyssey, but has more land, as Ubisoft depicts the Vikings’ settlement in England. Its world structure is also more open and does not tie the player to their character’s level. There are few activities at sea; the longship is mainly used to transport the hero and companions, scout, and launch surprise attacks, rather than fight other ships.
Valhalla’s world also includes the northwestern part of Scandinavia, with its harsh climate, steep mountains, and cold waters beneath the majestic northern lights. This part of the world is mainly used for story events.
Protagonist and character progression
Eivor, the main character, is fictional, but based on historical figures. He is a fierce Viking, raised on legends of great battles and warrior glory. During the events of the game, he is both a warrior and conqueror, and the leader of his small clan.
But Eivor’s membership in the Assassins is mostly formal: he and the Brotherhood share the same enemies, and he was given a cool blade, but he only partly understands the true purpose of being a member and is focused on his personal interests.
Character progression in Valhalla follows the spirit of The Elder Scrolls 5: Skyrim: the more you use an ability, the better your character becomes at it. The game has more RPG elements, and you can develop your character in several ways and use gear of varying quality. Each piece of gear is tied to a specific archetype—Raven, Bear, or Wolf—with its own combat style and skill tree.
Unlike Odyssey, Valhalla has a new quality system: each item can be upgraded to level ten, which solves the problem of loot balance. Before, weapons and armor dropped too often and took time to manage, which was boring. Now there are fewer items, but you can develop them to suit your tastes. Upgrading requires collecting numerous resources.
Story
As always, the events of Valhalla unfold in the past (the 9th century) and the present. The updated Animus will allow Layla Hassan, whose story began in Assassin's Creed: Origins and continued in Odyssey, to take a deeper look into the history of the conflict between the Assassins and Templars. The present-day events now take up more time.
In the past, in the spirit of early feudalism, there is a fierce struggle for resources. From cold and hungry Scandinavia, local tribes begin migrating across the North Sea to resource-rich, warm England, where a struggle for power is already raging.
People from other lands are met with caution and hatred by the warring kingdoms, and the main character must ensure their clan’s survival at any cost. As the writers see it, the Saxons and Vikings can be both good and bad. The former must be made allies, while the latter must be fought and forced to make peace. So it’s no surprise that, after joining forces with the English, Eivor goes to war against his own Danes, who despise him for refusing to conquer new lands.
At the same time, the main antagonist, Alfred the Great, King of Wessex, seeks to rule England alone and has called for the extermination of the northern peoples. Players can stop this by making their way through a whirlwind of events, visiting every corner of the game world, joining forces with other clans and kingdoms, and uncovering more than one conspiracy that drives a wedge between the peoples and threatens their peaceful coexistence.
Valhalla’s story arcs are more expansive than before, and side quests have been almost entirely removed (it would be strange for the foreigner Eivor to start taking jobs from peaceful locals). Instead, Ubisoft uses “world events” that Eivor encounters while exploring, much like in Red Dead Redemption 2, where some stories didn’t even appear on the map.
The Templars play an important role in fueling the conflict in eastern England, so there’s no way to stay out of the conflict between them and the Assassins. In time, Eivor will find himself at its center.
Single-player campaign
Much of Valhalla’s gameplay is tied to developing your own settlement by building various structures (barracks, a forge, a tattoo parlor, and so on) and upgrading them over time. This all takes a lot of resources, and players have few at the beginning, so they’ll have to raid settlements and fortresses. The first are easy enough to plunder: break through the defenses, storm the settlement, and defeat its leader.
Fortresses are a different story: they’re protected by massive walls, lots of soldiers, and several bosses, making their assaults large-scale affairs, much like sieges in games such as Medieval: Total War and is divided into several stages. The player kills regular and elite enemies, protects allies, and helps them ram gates, breaking through to the next levels of the fortress until finally taking down the boss. The player will receive more resources for such an assault, and a better reward for Eivor personally.
Another option is to form alliances and trade with local English settlements. But trust still has to be earned, which is reflected in the Influence (reputation) system, based on completing quests and helping NPCs. Some quests can only be completed after building up your Influence.
In their new home, the Vikings will face many enemies, so the combat system has been reworked. In combat, you’ll need to actively defend yourself with a shield, while cutting down hordes of enemies left and right with dual axes/swords. Many pieces of equipment, such as weapons, now have a durability mechanic.
There are several types of weapons, which can be upgraded with special runes that add fire, ice, or lightning damage—a feature of Scandinavian mythology. In combat, the player must use special abilities with different effects; up to eight can be equipped: four for ranged combat and four for melee.
The influence of Dark Souls has reached Assassin's Creed: depending on the difficulty level, timings, parry windows, player health, and the enemies’ alertness and reaction speed will change.
Multiplayer
There is no information about a possible co-op mode or competitive online modes in the style of earlier Assassin's Creed games.
It is quite likely that there will only be an item shop like the one in Odyssey, with no effect on gameplay.
Key features:
- Parkour has been refined to suit the game world, with new animations and the ability to climb trees.
- Eivor periodically fights Norse gods in special sections, like the battle with the giant snake in Origins.
- Stealth has been improved: you can hide in mud or snow, climb into a snowdrift, or even blend into the surroundings if you’re wearing certain clothes.
系统需求和PC测试
- Windows 10
- 处理器: AMD Ryzen 3 1200; Intel Core i5-4460
- 内存: 8 GB
- 可用空间: 160 GB
- 显卡: Radeon R9 380; GeForce GTX 960
- DirectX: 12
- Windows 10
- 处理器: AMD Ryzen 5 1600; Intel Core i7-4790
- 内存: 8 GB
- 可用空间: 160 GB
- 显卡: Radeon R9 380; GeForce GTX 960
- DirectX: 12
评论与评分
这简直是想讨好LGBTQ+群体、女权主义者和有色人种,令人作呕。这个系列早就死了,但虚伪的开发商还在嘲弄逝者,把它那残破的躯壳当作道德败坏的怪物来展示。我敢肯定,如果游戏开发者当初把重点放在历史考证上,而不是那些肥胖、嫉妒的失败者的抱怨上,很多问题都能迎刃而解。为什么所有评论家都忘了,如果你扮演男性角色,艾沃尔就会被称作女性角色?为什么一个残暴的男人在某些过场动画里会表现得像个女人?我,一个直男,凭什么要容忍这种在我看来错误又肮脏的东西?!传统关系什么时候成了少数派?历史上哪条记录显示过女性能与男性平起平坐,成为氏族首领和战士?女性在凯尔特人的生活中扮演着重要的角色。首先,她们照顾丈夫,养育子女,并在丈夫不在家时保卫家园和土地。这话说得好,也没错。停止撒谎和歪曲历史事实,停止贬低传统的性关系,停止将精神病患者的意识形态强加到这类项目中。… 阅读全文
Отвратительная попытка угодить фрикам из ЛГБТ , феминисткам и цветным . Серия уже давно умерла в страшнейших мучениях , но лицемерные разработчики всё глумятся над усопшем, выставив на показ измученное тело на показ моральным уродом. Я уверен в том что , если бы создатели игры думали впервую очередь о исторической составляющей а не на нытьё заплывших жиром завистливых неудачниц , то можно было бы решить множество проблем . Почему все кто писал рецензии забыли о том что , если ты играешь за мужчину , о Эйворе говорят как о персонаже женского рода ? Почему в некоторых кат сценах , брутальный мужик ведёт себя словно женщина ? Какого хрена я НАТУРАЛ , должен терпеть то что для меня считается неправильным и грязным ?! С каких пор , традиционные отношения стали меньшинством ? В каких исторически… 阅读全文
我劝大家……
我劝大家千万别买这游戏界的垃圾!
枯燥乏味到极致的重复劳动!这根本不是游戏。
这他妈就是个技术演示。
游戏内容是有的,但是平衡性极差。
剧情是有的,但是比前三作还要糟糕。
剧情逻辑……哦,根本没有。全是胡说八道。
精美绝伦,却毫无逻辑,枯燥乏味,还要卖全价。别买——你会浪费时间的。
Всем советую...
Всем советую не покупать этот выкидыш игровой индустрии!
Унылый гринд унылого гринда! Это НЕ ИГРА.
Это чертова технодемка.
Геймплей есть, но не сбалансирован.
Сюжет есть, но он даже хуже чем в последних 3 частях.
Логика происходящего есть... А. Её нет. Нелогичный бред.
Красивый, нелогичный, унылый бред за фулпрайс. Не берите — потеряете время.
我内心深处的维京人一开始玩这款游戏时像匹驮马一样狂笑,然后一边啜饮着英式麦芽酒,一边皱着眉头盯着屏幕。
好吧,我们姑且假设这位女士不知怎么成了氏族首领,但从她的步态来看,女武神们已经追着她飞去,要把她带到残疾人的天堂——瓦尔哈拉。显然,某种瘟疫席卷了那里——角色们说着怪异的声音,抽搐着,不合时宜地挥舞着手臂,胡言乱语,而其他残疾人却称之为“剧情精彩”和“2020年度最佳游戏”,尽管2016年的《巫师3》比这款失败的《刺客信条》系列游戏强太多了。然而——这游戏简直就是韩国网游里那种无情的刷怪升级,战斗模式是“打三次弹回来,然后一直打直到赢”,还有残暴的维京人——泥塑搅拌机,以及其他一些“精彩绝伦”的东西,简直就像是从历史教科书里直接搬出来的,专供那些心胸狭窄但智力低下的人玩。
唉,这游戏太不正经了。别买这游戏——《奥德赛》更有趣、更便宜、画面也更绚丽。… 阅读全文
Мой внутренний викинг с этой игры сначала ржал, как тягловый мерин, потом хлебал британский эль, хмуро глядя в экран.
Ладно, предположим, что баба каким-то образом стала вождем клана, но судя по её походке, за ней уже валькирии летят, забрать в Вальгаллу для инвалидов. Очевидно, по тем краям, прошла какая-то эпидемия — персонажи говорят странными голосами, дергаются, машут руками невпопад, творят полнейшую хрень, а другие инвалиды называют это "проработанным сюжетом" и "игрой 2020 года", хотя "Ведьмак 3" из 2016, уделывает левой пяткой все потуги этого выкидыша "Ассасина". При этом — нещадный гринд, как в корейских ММО, боевка из разряда "ударь 3 раза и отскочи — продолжать до победного", беспощадные викинги — глиномесы и другие "замечательные" вещи, прямиком из учебника истории для толера… 阅读全文
我不明白为什么这款游戏比前两作更受好评,因为它根本没有任何游戏性可言。我玩了80个小时,到处奔波寻找宝藏、秘密和(完全没用的)神器,除了空洞杂乱的动画和装饰之外,什么也没看到。更糟糕的是,游戏漏洞百出,整个世界灰蒙蒙的,枯燥乏味,毫无新意。所有任务都像是某些MMORPG里的日常挑战,NPC的水平还停留在2007年第一部游戏的水平。升级机制也糟糕透顶,每30分钟就要升级两个毫无用处的技能。武器和盔甲的数量少得可怜,跟《奥德赛》比起来简直天壤之别,《奥德赛》里你几乎每10分钟就要换一次装备,而这款游戏里你却要穿着同一套装备通关。然后,游戏里那些boss和小boss的平衡性简直是我见过最差的:他们一击就能秒杀你,而且这招根本没法反击,也并非总能躲开。他们会不停地用这招攻击你直到你死,而你却完全没办法反击。这部分简直糟糕透了,我完全没兴趣继续玩下去,希望下一部分不会这样。我给它C级评价,完全是因为画面还不错,兜帽袖剑回归了,以及还算过得去的配乐。… 阅读全文
Не понимаю, почему эту часть, нахваливают больше двух предыдущих, ведь в ней же ВООБЩЕ нет геймплея, за 80 часов которые я наиграл, беготни по точкам, которые-сокровища, тайны, артефакты(абсолютно бесполезные), я НИЧЕГО больше не увидел в этой игре, кроме мебельных пустых занятий в виде анимаций и декораций. При этом игра с кучей багов, мир совершенно серый, скучный, не интересный, однообразный, все квесты как ежедневки в какой нибудь мморпг ,ну а нпс так и остались на уровне первой части 2007 года. Убогая механика прокачки, которую нужно вкачивать каждые 30 мин по 2 бесполезных навыка, очень мало оружия, доспехов, по сравнению с той же одиссеей в которой переодевался чуть ли не каждые 10 мин, а тут бегаешь всю игру с одним сетом.А ну еще самые дисбалансные боссы и мини боссы которых я в… 阅读全文
一款糟糕透顶、粗糙不堪的游戏!错误连连!漏洞层出不穷!我真后悔花钱买了豪华版!如果有人想玩,我的建议是等六个月左右再玩——我想到时候他们应该会推出一个像样的更新。
Отвратительная СЫРАЯ игра! Ошибка на ошибке! Баг на баге! Очень жалею, что потратил деньги на делюкс версию! Если кто хочет поиграть, то мой Вам совет — подождите полгодика(примерно) и начинайте играть — думаю обновление к тому времени уже сделают нормальное






