实时
实时游戏类型不允许玩家按“暂停”键来思考后续行动。这类游戏要求玩家保持高度专注并快速做出决策。在单人游戏中,仍然可以按“暂停”,但此时屏幕会被菜单覆盖。有时会出现实时游戏的变体,玩家可以为角色、单位或建筑安排一系列指令,这在一定程度上简化了任务。
年
平台
所有平台PCPlayStation 5Xbox Series X/SXbox One XPlayStation 4Xbox OneNintendo Switch 2Nintendo SwitchiOSAndroidMeta QuestWii UMacLinuxiPadBrowser
PlayStation 3PlayStation 2PlayStationXbox 360XboxPS VitaPSPWiiNintendo 3DSNintendo DSStadiaWindows PhoneAmazon Fire TVNvidia ShieldMobileNESSNESGame Boy AdvanceGame BoyNintendo DSiiPod TouchiPhoneZodiacCommodore 64Videopac+ G7400ZX SpectrumWindows 3.xBREWTRS-80Nintendo 64Atari 7800Thomson TODreamcastTurboGrafx CDDoJaAmigaAtari STBBC MicroMSXGameCubeAtari 8-bitSEGA SaturnWonderSwan ColorSharp X1N-GageGenesisPC-88Amstrad CPCJ2MESEGA Master System3DOFM-7PC-98FM TownsZX81Sharp X68000Game Boy ColorVirtual BoySEGA CDAtari 5200Odyssey 2Dragon 32/64SymbianOricApple IIgsWonderSwanCD-iColecoVisionDOSNeo Geo CDTurboGrafx-16IntellivisionLynxApple IIPalm OSWindows MobileNeo GeobadaSinclair QLNeo Geo Pocket ColorCommodore PET/CBMZeeboPC BooterGame GearAcorn 32-bitTRS-80 CoCoCommodore 16, Plus/4ElectronAmiga CD32VIC-20Atari 2600GP32JaguarCDTVCommodore 128SAM CoupéArcade
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