
Kingdom Come Deliverance 2: Forbidden Fruit Walkthrough

Forbidden Fruit in Kingdom Come: Deliverance 2 is the second mandatory mission in the miller's quest chain that must be completed to progress through the storyline. We have prepared a detailed guide for the quest and explained which correct answer choices should be selected for the gravedigger to agree to lead Henry to the saltpeter pit.
Walkthrough of Side Quests in Kingdom Come: Deliverance 2
- Mutt
- Lackey
- Bad Blood
- Materia Prima
- Forbidden Fruit
- Opus Magnum
- The Lion's Crest
- Invaders
- The Axe from the Lake
- Mice
- The Blacksmith's Son
- The Jaunt
- The Hermit
- Miri Fajta
- The Mouth of Hell
- Bellatores
- Skeleton in the Closet
- Dragon's Lair
- Canker
- Handsome Charlie
- Johnny the Gob
- Casper
- The White Roebuck
- Hush, My Darling...
- Absolver
- The Thunderstone
- X Marks the Spot
- Hammer and Tongs
- Yackers 'n' Fash
- Ransom
- The Reliquary
- Thou art but dust
- Striped Tonies
- Popinjay Shoot
- Ars Dimicatoria
- Arrow-head
- In Vino Virilitas
- Feast for the Poor
- Spoils of War
- Post Scriptum
- The Thieves' Code
- Troubadours
- Bird of Prey
- A Good Scrub
- Ill Repute
- The Spark
- All's fair
- Seeking Justice
Talk to Bonka
Follow the marker on the map to find a girl named Bonka. During the day, she is busy sweeping the yard in front of her hut, and at night she is inside. On your way to her, we recommend collecting any herb — it can be given to Bonka to increase your reputation. The type and amount of herbs do not matter.
Visit the Gravedigger
Use fast travel to Troskovice and visit the gravedigger. His hut is located next to the chapel in the eastern part of the town. During the day, he can be found at the cemetery in front of the chapel, and at night in the house. In the second case, it's better to wait until morning, as visiting his house is considered illegal.
After talking to him, sleep or wait until 6 in the morning, then go to him again. Get into the cart, and then the most interesting part will begin. The thing is, if you answer incorrectly or take wrong actions, he will simply dismount and walk home on foot, and players will have to find the saltpeter pit themselves.
As soon as the cart moves, the man will ask the hero two questions. Ignore both questions, especially the second one. No matter what answer you choose, he will refuse to help.
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Find the Carcass in the Ruins of the Homestead
After dismounting, walk a little back along the road and find the ruins of the homestead in the forest thicket. Prepare your weapon, as a wolf roams the area. Kill the animal and inspect the building. The lock on the door is of the highest difficulty, but you can bypass the house and climb inside through the window.
Protect Ignatz from the Laborers
Take the carcass and bring it to the cart. Place it on the cart and approach one of the laborers to find out what's going on.
You will have to pass a skill check. Otherwise, Ignatz will refuse to continue with you. Killing the poor fellows also makes no sense: the gravedigger will be angry that he now has to drag the bodies of these laborers as well.
Save beforehand. Choose the most developed skill to pass the check. If unsuccessful, load the last save and try selecting a different option.
Remove the Carcasses from the Farm. Find the Source of Contamination
On the way, the gravedigger will tell a story about what happened to the pigs at the next farm, where you are heading now. You don't have to respond to him, as there is no correct answer here. Upon arrival, load the pig carcasses onto the cart and proceed north from the farm to the stream. Follow upstream and inspect the two deer carcasses. Return to Ignatz and confirm his suspicions about the poisoning.
Take Care of the Greengrocer's Dog
After dismounting, run towards the marker to the doghouse. But you won't find a dog here. Go around the doghouse from the other side and walk a bit forward across the field to a large tree on the horizon. Under it, there will be a woman with the animal.
Tell her you don't want to kill the dog and return to the gravedigger. Say that the deed is done, and then that you let the dog go (lying is not advisable, as it will lead to a negative outcome). Ignatz will scold Henry but will instruct him to get into the cart.
After a short conversation with the gravedigger, you will receive the skinner's gloves. All that remains is to taste the saltpeter and return to the miller with a report. As a reward, you will receive 85 groschen and the book "On Soft Cat Paws II", as well as access to the final mission in the chain — Opus Magnum.